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How student-designed video games made me rethink how I teach history

By Adam Clulow, Associate Professor of History, University of Texas at Austin
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Imagine you’re a young samurai in Japan in 1701. You have to make a difficult choice between an impoverished life in exile, or the prospect of almost certain death while trying to avenge the death of your dishonored lord. Which do you choose?

Ako: A Tale of Loyalty,” a video game built in 2020, takes players along a difficult journey through early modern Japan filled with decisions like this one. It’s become an essential component of my…

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